Saka Light Cavalry

Saka Light Cavalry
Showing posts with label Project Magnesia. Show all posts
Showing posts with label Project Magnesia. Show all posts

Monday, 9 April 2018

Baccus Slingers

For Project Magnesia I need a few units of slingers so added these to my Christmas wish list. Santa was kind and along they came with the three pike blocks, three elephants and a couple of scythed chariots. The phalanxes are painted and based just needing the pikes adding (like that's a five minute job!). The rest are still in their packets, maybe next week.

Very basic paint job so really quick to paint. Rather than the usual nut brown ink I washed in Nuln Oil which gave a more Mediterranean flesh tone and stopped the white tunic's going reddish brown. You get two poses so a little bit of arm bending helped flesh these out a bit. In To The Strongest these are the weakest units out there and have a very limited use and survival prospect, I wonder how they will do against Romans?

For the game I think I need two units so have plenty here. I also kept a few back to add to the elephant bases as escorts to make them more interesting.

This leaves me the last few peltasts to paint up along with the elephants and chariots. I have also made a start on the Gallic cavalry unit that will complete all the cavalry for the game. I still have to check if I have enough phalanx units, it's possible I need two more units which will be a pain as I feel I have done enough already. Still with only a couple of months to get everything sorted I need to really get my head down and get done.

Sunday, 8 April 2018

Not Dead Yet, Christmas Based

Hello and welcome back to the Blog with No Game. It's been awhile and as I stated before I went off the air I was in need of down time. Unfortunately it's far harder to just get on with a fresh post rather than just keep on not doing. I have instead through a lot of energy into my ASL blog that had previously suffered this blogs fate. Now at last I feel the urge and ability to post on. So where better to start than a couple of very nice Christmas gifts.

I received enough figures for me to base up four units of peltasts, these will be used for the game Lee and I will be doing either at this years Joy of Six or next year dependant on painting and opportunities to play. As you can see these are a colourful bunch and I will be using them as guides and inspiration for the other peltasts units I need to paint up.

As you can see lots of detail went into painting these guys and they will fit in very nicely with the rest of my army. These are Baccus figures and will be part of my Seleucid army that is pitted against Lee's Romans.

I also got enough figures for four units of Gaul's, these are the same models as I bought, though my version I clothed so now I have both options. I really like the shields too.

These boys are a bit fresh as you can see from behind, or should I say from their behinds. So too very nice gifts that have now been based for a couple of months awaiting photo's. Mostly I can blame the weather but more than once I had the opportunity to take the pics but cried off.

The good news is that I have also taken pics of the other finishes. Most of these have been finished a month or two though until last week I had not painted anything since end of February but just finished off three battalions of Old Guard for my French Naps. Next on the desk is two regiments of SYW French cavalry for The Boy, these are Lancashire 15mm and come in at sixteen figures a regiment so I may be at them some time.

Saturday, 6 January 2018

To The Strongest Test Game

A few weeks ago Lee and myself threw a few units on the table and tried some test fights whilst trying out the rules. Our lack of a proper gridded battlefield did not help but we had enough of an idea for Lee to get a cloth and me another set of the rules. Fast forward a couple of weeks and armed with a set of rules each, a pair of decks of cards and the trusty game mat we were ready to try again, that much larger and that more prepared.


Now don't get me wrong, this was no well balanced game, merely a mixed force to see how the rules handled and how well we could come to grips with the mechanics. No winner or loser here, that is unless the rules rock or flounder.

Lee's favourite saying "To see what would happen" was thrown around all over the place. Lee has small compact Roman commands whilst I am using a massed block of troops the main battle being 12 phalanx's with around 6 units of supporting troops and two wings of cavalry.

The rules allow two units in a box, being one in front of the other. We went 4 units to a box as our display game will have a massive force. The idea seems to hold up fairly well, more testing to be sure but so far so good.

Lee also bought a load of counters though the ammo counters seemed to be the only ones required in this game. Future games may have the numbered counters instead of the modified card decks.

A view from Lee's side of the table. I was really struggling to get my blocks moving forward as we expected. The lights went ahead of the blocks whilst the cavalry attacked on both flanks.

The square grid is clear enough for you to focus on when required but does not stand out when looking at the game as a whole. We both really like the look at the mats and have no problem recommending them. Here  my cavalry get in my own way.

Lee just needs to grass his bases and he will have almost his whole army ready whilst I still have around 500 figures to paint. Such is the difference in our troop strengths.

So after a stop start evening we remain quite happy with the rules. Lee being Lee is looking at using the rules for 15mm, we both have quite a few figures and 28mm, Lee has a few units. Whilst I am happy to try 15mm without the added changes, I still enjoy Hail Caesar so suspect this may or may not remain a 6mm rule set for us but 28mm would require a lot of units or the games would be really short.

Of course we made plenty of mistakes and still need to get the rules sharpened but I really think we have the rules for the demo game. How they will actually work full blown is something we will have to wait and see but such a mass of pike is a bit of a knee trembler for sure.

Saturday, 15 July 2017

Baccus 6mm Cataphracts

With Joy of Six tomorrow I thought I had better show some recently purchased and painted 6mm figures. These are from Baccus and will be used in our display game next year. You see some nice symmetry goes into these posts LOL.

These were a quick paint as I am putting in less detail in the figures than I would do if they were my Napoleonic's as with these armies we are going for the mass effect rather than neat crossbelts etc.

Given this objective we need some splash of colour which is provided by the standards and cloaks. In the game I think I will be using five units so I actually have two more than I will need for that game but it's possible that we will do the game again at a later date but double up the units, a lot depends on other possible projects or if we need more for other games.

These amount to three cavalry boosters, or fifteen regiments of Napoleonic cavalry, yep that's a lot of horses. Other than some Gallic cavalry I think I have all the cavalry I need for the game, most of the rest of the painting will be another eight or nine pike phalanxes and a fair few peltast units.

Lee will also have Cataphract's in his army but not as many. I also have plenty of heavy cavalry as well so as you would expect the Romans will be making more use of their infantry. It should look rather OTT with massed pike, loads of bow and wings full of cavalry and yet more infantry whilst a force of about a third of mine faces off. Some special rules are already in progress for the game but we have yet to start playtesting so fingers crossed.

I had enough figures left over to make four command bases a couple of which will get used in the game but the others will hopefully get used in other games. At least now I have quite a few options for command.

As mentioned we have Joy of Six tomorrow and whilst I do not have a shopping list I have been looking on the Leven website and I have an eye for a few more buildings and yes I do plan to get going on painting some of the ones I already have stashed away. Indeed I am rather looking forward to getting on with it.

I may or may not buy more Baccus tomorrow. I should get the last of the pike but will probably swerve those and get the other packs I will need so possibly generate a big push to get everything finished before this year ends.

Mostly though I want to take the time to look at all the games and actually see Joy of Six at my leisure rather than the dash round I normally get when putting on a game. So if your there I look forward to bumping into you and just chillin'



Wednesday, 5 April 2017

The Battle of Magnesia 190BC

As I have mentioned before, Lee and myself are planning on putting an Ancients battle at Joy of Six 2018 and we have finally selected the Battle of Magnesia between the Seleucid and Roman armies. I have used a OOB from the internet . This is a truly massive force so I have cut it down to a third of the size as offered there. This still gives Lee 50 units and 77 units!

Whilst Lee has just about all his units to paint I at least have just 31 Four of these will be phalanx units (yes I know I said 20, turns out I need 22). These are a mix of cavalry, mostly cataphract and light infantry so will not be an issue painting them in time.

Lee's Romans are obviously mostly infantry and the units will be a lot less figure heavy than mine, this is the spectacle I was looking for in a game. My massed phalanx eight deep with 96 figures a base fronting up to about 36 figures a base. With the phalanx making up just over 25% of my force they will be a focal point but not the whole battle.

I have also worked out what figures I still need to buy and it's just under £120 worth of castings. Lee I am assuming will have still more to buy so Baccus will be getting a visit at some point. Most of what I am buying can be used in other armies so will not be one shot wonders though just how much use they will get post game is uncertain.

As for Lee's well I guess it depends on how fast the game will play. If fast enough to get a large game played then they should all get out in future games, that is if we can paint up enough opposition outside the Seleucid armies.

Rather than make up a set of new boards we are thinking about battle mats, the battle took place at the turning of the year (could have been 189BC) so we are looking at semi arid. That will come later as we still need to work out the actual size of the table we will need. It should be smaller than the Waterloo game which ran to 16x6 feet. The only two natural features is the Hermos River that the Romans fixed their flank to and a hill behind the Seleucid positions that was fortified but could be left off the table if desired.

So not a massive amount of work for me to do with plenty of time to get it all done. Lee on the other hand has lots of painting to get done, ideally we will get the figures bought before Salute as that is when Baccus put up their prices. I will await Lee's reckoning before making a move.

We will have to start playtesting the battle at some point as we have to balance the larger Seleucid army against the fact that the Romans actually won the battle. The trick I think will be a few special scenario rules that will have to be used to make this more even. Firstly bow troops will be less effective than usual as the day started with poor visibility and was misty and damp that would have effected the effectiveness of the bows at least until the weather improved later in the day. Reducing the bows effectiveness will harm the Seleucids more than the Romans . Most of the other SSR's will probably be worked in to give the Romans advantages rather than take things from the Seleucids.