Saka Light Cavalry

Saka Light Cavalry

Monday, 2 November 2015

I still Need Details..............

I or rather Cath still needs the details of the following people for their participation of Secret Santa.

Roy Williamson
Peter Lowitt

Roy and Peter we need your email address and home address.

I need Brendon Watts confirm his address.

You can supply the information to me via the email request top left of the blog or if you have Cath's e-mail then shoot her an email.

As for the other thirty Cath is ready to roll, that's a lot of rolling and hopefully we will all have our targets in a matter of days.

I suggest those who wish to put together a wish list start thinking about it and then put something on your blog, either a post or a extra page.

Myself, I have been asked by family if I simply want money again or would I be so kind as to give them a list. Seems a good time to put some thought into exactly what I want. The irony is that is right on the back of posting of how I have been a good boy of late and brought down the amount of unpainted lead to less obscene levels, oh well.

Sunday, 1 November 2015

The Lead Mountain Three Month Update

For the last three months my output has been really low, especially as I do not count figures painted for others in my totals. Today I plan to look at how many figures I have in hand against the number I had back in June of last year when I decided I needed to keep a record to try and reduce the size of the pile.

6mm
So first up is the little chaps, my 6mm Mountain has always been on the large size due to my buying large numbers for Project Waterloo but I have also kept up a steady output in painting them.

Infantry Battalions (units of 24-28 figures) I have painted up a total of 12 units worth more than I have bought, not bad until you consider I still have enough for 134 such sized units! 

Cavalry I have had a steady increase in units over the last year but with recent work I have brought the total down to plus 3 and maybe before the year is out get this total to a negative.

Command has had the best results with 32 figures more painted than bought.

Guns and limbers have more or less been painted as I have bought them leaving me with 4 extra guns and crews and one less limber than bought.

Buildings, thanks to Mike at Leven I may never get down to having painted more than I have bought. At the moment I am on plus 14 to number painted. Consider that I have painted up ten in October and you may see my issue!

15mm
Once the main stay of my gaming life and still remains a fairly regular staple, I recently bought a lot of Greek and Persian figures but then again I did have a good run of 15mm in last years Analogue Painting Challenge.

Infantry minus 190, mostly thanks to the Roman Army but I also painted up a Phalanx and Hoplite unit. Not at all bad given I gained 62 hoplites earlier this year.

Cavalry is not so impressive with 8 more figures painted than bought. Consider though that not only did I get the Persians but I also bought a unit of Companions as well so I have got quite a few over the table.

20mm
Bought a bunch and painted not a lot. Hopefully more will get painted during the challenge but right now it does not look good.

Infantry sit at plus 96 and cavalry just 6 so plenty to be going at.

28mm 
Never has been the main stay of my painting world with roleplaying being the main reason to purchase. But both Saga and Cowboys have seen the lead pile take on a fair few of these guys.

Infantry sit at plus 38 and I expect a few units for my Vikings to get over the table in the challenge and I plan to get the last of the cowboys done as well.

Cavalry with just 4 figures needing to be painted (and their on foot equivalents) I should get these done and dusted during the challenge.

32mm
Just the Arena Rex figures in this scale and you can expect to see these being painted at about one a month until they have all been finished. I now just have nine more of these to do having finished one last week. They are a joy to paint but less so to put together. Expect a slow but steady output here.


Friday, 30 October 2015

Friday Quiz 18



Friday does seem to come round real quick, shame I still have four more work days before a day off LOL

1. What natural event event helped defeat Kublai Khan's 1281 invasion of Japan?

2. At which battle did Gustavus Adolphus die?

3. Which Confederate general ended his days as president of the Georgia Military Academy?

4. Which boy sailor won a posthumous Victoria Cross at the Battle of Jutland (1916)?

5. The Russian's had the Stalin Organs but what did British troops call the German Nebelwerfer?

Answers some time early next week.

It's still Monday and I get the answers out, how is that possible?

1. A great storm, known as the kamikaze (Divine Wind).

2. The Battle of Lutzen in 1632.

3. General Daniel Harvey Hill.

4. Boy (1st Class) John Travers Cornwell of HMS Chester. His citation read
"the instance of devotion to duty by Boy (1st Class) John Travers Cornwell who was mortally wounded early in the action, but nevertheless remained standing alone at a most exposed post, quietly awaiting orders till the end of the action, with the gun's crew dead and wounded around him. He was under 16½ years old. I regret that he has since died, but I recommend his case for special recognition in justice to his memory and as an acknowledgement of the high example set by him."

5. Moaning Minnie's though as has been suggested other names will have been used that are rather less printable.

Thanks again for all who have joined in again this week.


Wednesday, 28 October 2015

Building of the Week Leven Miniatures Grain Store

The last of the buildings for our Ancients project that I have in hand is Leven Miniatures MID12 Grain Store retailing at £3.00 though I choose a far less mundane use for this building. Instead it will represent the Government or Religious centre of the region. Having looked at a lot of mostly Persian buildings from a mix of ancient to early gunpowder periods I decided to try and be brave and go bold with the colour. This will after all set it apart from the rest of the buildings.

It's not actually quite as dark as it looks in the photo's with the dark sand colour actually more of a golden yellow. It's by far the bigger of the buildings I have bought from Leven's Middle East range which I am really pleased about.

It's also hard to see the two domes on the rear section of the building on the picture above but it's good to show some of the detail on the inner sections of the building.

I will need to buy a few more buildings to flesh out the settlement and also allow this building to be left out of games where we just need a village rather than an area of greater importance.

Like the other buildings in the range that I have painted this one has a nice texture that shows through the paint and adds to the look of the finished model.

So considering all the buildings of this range I have painted I have to say I have been very pleased with the quality and results. I wanted to keep up with the quick paints to go along with the rest of the project and indeed it has delivered on this.

Having watched a game of Commands & Colors Ancients at Kev's last week I can see us using some of the mechanics from that game used when we finally get to play a game. I have continued to build my forces up and will be looking at the Persians as a second army to start whilst Lee builds his Romans up. I doubt very much we will be ready for a game this year but I expect to get a few games sometime in 2016. That is of course if we don't just get sucked into lots of Napoleonic games.

The Smell of Powder Is Ready

Finally we are at that point where we can sit back and say, that's a wrap. Well sort of as lets face it were a breed that never has really finished titivating rules, even our own. I say our own but it's no secret that we have taken bits of other systems and worked them together. The last piece was a complete re-work of the combat tables, replacing a morale based system with a casualty one. I still like the morale version for small games but bigger games the new combat works so much faster and as such better. We still have to try with a really large game but that's happening a week on Sunday. Once that is done we finally will get Project Waterloo played out as a game. I really can't wait for that. We played another test game a few weeks ago and it was a blast that saw fortune waver both sides at different points, below is the game report.

I did not get a decent photo of the start up positions so we start with the first action as I send my cavalry and a horse artillery battery to threaten the British left flank. My force is somewhat weaker in numbers than the allies but I have the edge on quality. In the distance you can see Lee's cavalry emerging from behind the woods (top right). Lee was wanting to force the issue with his cavalry for a second game on the trot.

My plan is to hold the centre anchored on the farm at the top of a hill, I would be facing about twice the infantry I had in this area if my cavalry could not keep some of them at bay. Not something I wanted to think about. The thin long woods did act to divide the British troops into two separate forces whilst I had no such problems.

On my left I awaited the Spanish assault, this was in fact my strongest division and I was even able to keep a few battalions in reserve. Reserves in our rules are almost a must. You increase your chance of success if you use your reserves correctly, thought and planning can be well rewarded.

The British cavalry position themselves ready for the charge across the valley. As Lee gets them into position I keep them under fire from my horse artillery and the right hand guns of my infantry brigade. Lee was answering this with foot artillery but with less guns in the fire fight and my better luck his cavalry was taking more casualties than mine, not good when my cavalry started the battle stronger.

The knock on effect was that Lee was also using up precious command actions to get his cavalry in position which was also delaying his infantry attack on my right flank. If he had simply screened his infantry with his cavalry I would have been forced to attack his cavalry before I was ready.

Lee gets his first reinforcements which arrive at a random point. These can either attack my left flank or centre. My left flank is capable of fighting them to a standstill so I hope he moves there.

The clash of the cavalry was always going to happen with Lee bringing his across the table to face mine. Rather than one mass attack we found that we both had charged in with half our regiments holding the balance in reserve. Much would depend on the outcome of this first clash of the game.

One regiment of British Light Dragoons was routed though the second held it's ground. My artillery though was making it's mark as both of Lee's reserve regiments had taken casualties and were now at quite a disadvantage.

Both my light cavalry and Dragoons were quite beaten up and down to half strength Lee was in no shape to take advantage of this with similar loses. I made matters worse by charging and defeating one of his supporting cavalry regiments but these were in turn bloodied by British muskets and canons. The tempo had been hard and fast but this could not continue.

I forced a couple of British battalions into square but again a few more saddles were emptied and I withdrew to try and rally back some of the missing troopers.

At this point I have one regiment that is still capable of offensive action. One falling back (next to the guns) and two one pip off the same. I need to start rallying my cavalry. If Lee can get his infantry moving forward he may be able to force my cavalry away from my infantry.

From the British point of view. If the British move away from the village and can drive off my cavalry he can put impossible pressure on my right flank, his infantry on his left flank is the cream of the British army.


This would have been a great moment for his last reinforcements to arrive on that flank but instead they arrived behind his earlier ones. These at least are also British so will add weight to his existing brigade. Indeed if the timings worked out for them, the British could ram a breach in my line based on my centre as I already have a gap in my line.

A view down the length of the table, the battle is on a 8 foot table by six deep. Lots of space for Lee to manoeuvre and too much for me to cover and have reserves (hence the gaps).


As I try and reorganise my cavalry the British advance and I find my horse artillery under concentrated attack. I have little choice but to fall back or loose my guns.

Lee's plan was starting to work, though it had cost him his cavalry. My cavalry were forced to retreat away from my infantry due to the woods but these same woods would also provide them the cover they needed to reform and be available later in the battle.

Lee showed his hand on his right so I started to move some of my reserves away from my weakened right to try and halt his attack on that flank. This of course was going to weaken my right beyond my ability to resist a major attack there but I planned to start to retract that flank once Lee changed his target from my cavalry.

I had used both by cavalry brigade commander and the CinC to rally my cavalry and had done enough to bring most of my cavalry back into the fight and sent in a few charges against his infantry in an attempt to buy time.

The result was a string of British squares but the butchers bill was fairly high. I again needed to rally back troops whilst Lee was busy shaking squres back into line. The red dice show units in square. These can not come out of square whilst enemy cavalry are within charge range and able to charge them.

To cut back on casualties I withdrew my infantry from the crest of the hill. This saved me from further loss to artillery but if the British threatened the hill I would have to take possession of the hill or fall back towards my left.

After a couple of minor scraps on my left/centre Lee finally sent in the main attack of the day. If successful my centre would be pinned allowing Lee's hammer of a left flank to force my right to stand and there bring overwhelming numbers and firepower to smash through my defence.


I in turn brought my reserves into the line and started to break up the attacks blunting the Portuguese and Spanish flank attack and thus creating a further reserve ready for the solid attack I knew was coming.

The woods was forcing the British attack to become separated and this gave me opportunity to attack back against one attack and hold a defensive position against the other point of attack.


Lee's first attack up the hill to in my centre saw mixed results. One battalion managed to rout it's opponent but with 50% casualties whilst the second battalion failed to drive me back. 

Meanwhile the stalled attack on my right allowed me to re-order my cavalry once more. Lee was by this point moving a couple of battalions through the squares and using these battalions to screen the squares that would in turn come out of square. This was a slow process and allowed me to again charge the forward battalions forcing these into square. Each charge saw either my forced withdraw (retreat result), the loss of a strength point or no casualties. I also occasionally caused a casualty and retired back to my start position. Neither side was able to break the other but slowly I was now falling back and I had slowed down this attack to a crawl keeping the infantry safe.

Meanwhile where the original breakthrough was about to be reinforced I simply repositioned my flanking battalions and set myself to send this first assault back.

Gone are the neat lines as the first wave fights for it's life and I try and stop the second wave breaking through. This could be what makes or breaks the battle for us but in whose favour?

To the left of the woods that split the British attack the balance of the allied brigade is reforming and trying to recover from the reverse earlier. I now have the advantage of numbers and quality. My plan is to go fully over to the offensive and if I can drive back this weakened brigade I can then attack the stronger brigade from both rear and front crushing it.

I start to close the route for the trapped forward troops facing British volley fire. This was less effective than hoped as they had to move and fire. I in turn plan to charge in and use the French advantage, infantry column.

Some of the Spanish in the first wave continue to push back a battalion of French whilst a second is pushed back off my hill. Fighting further down the line saw each of us break a opposing battalion. I though have reserves on hand whilst the British still need to fight through more French battalions to support any success on the ridge.

Finally the attack against my right flank is starting to regain momentum, I now have to make a final stand with my cavalry or manoeuvre away from the elite British infantry. I will make use of the greater movement of my cavalry to get them out of trouble.

Already a spill over of the success against my cavalry is the start of the attack on my infantries right flank. I just don't have the troops to contest the hill with any hope of success, will this attack be in time to halt my attacks on the opposite flank?

However the British are wearing down on the opposite flank as the British battalions fighting to get through to the forward troops are either pushed back or broken. One brigade is already now under retire orders and a second close to breaking.

With six French battalions now attacking behind the woods and threatening the rear of the shaky brigade time has ran out for the British attack against the centre. Whilst the left wing is still in good shape the centre is under threat of being rolled up. With just under 50% of the units under retreat orders or broken the British will need to save their army by retreating behind the elite brigade. The success on the left could not be capitalised on other than to act as a rearguard. My cavalry was still on the field and it was possible they would be able to force their way between the still staunch infantry and the wavering brigades to cause a great deal of damage though time was called at this point.

So what did we learn?
Sustained attacks need both close support and built in reserves. When carried out successfully they can really change the dynamic of the battle. Lee's attack on my right was countered by my cavalry but what really slowed it down was when his second attack on the opposite flank was first slowed and then suffered my counter attack. Too often Lee ran out of attack options before being able to activate his left brigade as he had to react to threats on his other flank.

Reserves and more reserves, attacking really soaks up your offensive power. Having a second and possibly third line to move in and take over before the original units are worn down to far is key to keeping the initiative in a sector. The inability to rally troops back to battalions faster than a battalion a turn can really leave a trail of weakened units very vulnerable to a counter attack.

Committing  your cavalry to a cavalry melee should be considered only with a good chance of success and is really dangerous if you commit all your assets to the combat. 

Artillery should be given time to reduce it's targets and then main attacks sent in.

All these points reflect that the rules for us at least give a real feel of Napoleonic battles. We are very confident that with the new combat system we can handle really large battles and play them quickly. As mentioned above, we will be trying them with a large game in about ten days time, I will even get to see more of my Prussians on the table than I managed in the Waterloo demo.

Friday, 23 October 2015

Friday Quiz 17



Thanks to not being able to sleep I get to post this weeks questions nice and early.

1. What is the commonly used name of the two handed swords used by Thracian's?

2. During the English Civil War the Royalists used the term `Roundhead` as an insult to troops loyal to Parliament, but who were the real Roundheads?

3. The British invaded the Zulu Nation in January 1879 without what from the British Government? 

4. Name the British pilot who shot down the first German Zeppelin?

5. Name the British ship that was intentionally exploded in the dry dock at St Nazaire?

Time for the answers, thanks for all the entrants again this week.

1. Rhomphaia was the answer I was looking for, caught a couple out with this one.

2. London apprentices were made to wear their hair short as a sign of their status. During the run up to the first English Civil War they were some of the more outspoken of the demonstrators against Charles I personal rule and so the term Roundhead was a derisive term that was to be extended to all those who sided with Parliament. Unfortunately many so called historian's actually like to portray Parliaments supporters as mostly being country squires and tradesmen whilst the gentry were for the king.

3. Indeed, the invasion was not sanctioned by the British Government and so expecting permission to be granted for the invasion just went ahead and invaded.

4. Flight Sub-Lieutenant Reginald `Rex` Warneford was the pilot who brought down the first Zeppelin (LZ37) but in fact did not shoot it down, rather he bombed it. His first two bombs failing to do the job his third was stunningly successful.

5. HMS Campbeltown was the ship in question though I was not aware of the background history of the event.

Thursday, 22 October 2015

Building of the Week Leven Middle East Range

Following on from last weeks Building of the Week I again present a couple more buildings from this range. On the left is MID02 Desert Dwelling selling at £2.50 and to the right MID05 Large 2 Storey Dwelling selling again at £2.50

 Given the fairly straightforward design of these buildings it can be a little difficult to make them interesting but Mike has worked into them small details such as the patches of render missing with brickwork showing through on MID02.

The roofs are also textured allowing the painter to dry brush or ink detail in place. This time I went with the ink but when I get some more I will dry brush to see the results. I wanted these to paint up quickly to fit in with the whole concept of the project but again with a limited amount of time spent on them they still come looking good. Mike did not leave off with just render patches but the walls all have texture that you can't pick out with the camera so well but stand out on the table.

I went with Vallejo Black Grey for the windows with no lighter grey highlight as they would not have any glass in them so wanted a fuller darkness without going jet black. On the right hand building you can see some of that texture I was talking about above.

These buildings would work for a number of periods and I can see them on WWII and Modern tables. The range is large enough that you can get a good sized town without to many repeats. I would guess that this is the largest range of Middle East buildings on the market right now.

So Leven have provided me with a couple of rather nice buildings that will make up part of my small town when called for in our Ancient games. Now all we need to do is work out if we will be using Hail Caesar or another rule set. It's possible we will use some form of Commands & Colors Ancients as Lee has now bought these. What ever we use we may be some time off from being ready as Lee's Romans are a little cavalry light. He has four Legion bases and seven Auxiliary infantry. He has more unbased units but that's his lot at the moment. I on the other hand have six heavy foot, five companion cavalry a couple of horse archer units, four heavy balister and plenty of light infantry. At the moment I rather fancy my odds.